"And as the previous example suggests, it was at times hard to see the line between play and work. As a result, work happened. Indeed, it may have happened in abundance, although we will not know for sure for a few months. In the pipeline (and don't hold me to this, you know how things go): Several research-ready, tiny-but-scaleable MMORPGs to be launched at universities; several student-run projects at Indiana; as well as a cross-university research initiative helped along by industry support."
Followup to Ludium 1 at Indiana University, Bloomington is going on at TN.
You can get a sense of the structure and goals at cssw1.org.
Pictures at Flickr, tagged Ludium
It came together, as Ted said in his opening words, like Stone Soup. First there was a vision, and the world collaborated to supply enough support, labor, money and passionate participants to make it real, and quite successful.
I learned a lot about the power of moving confidently in the direction of one's dreams.
Ludium 1 Games Academics and Designers