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Grand Theft Auto: Myst

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Grand Theft Auto: Myst
Topic: Miscellaneous 10:05 am EST, Feb  2, 2005

] Objective: Climb the ranks as a gangland sociopath by
] ruthlessly solving a series of intricate puzzles
] dispersed throughout the fantasy worlds of "Myst." But
] that's just the game's narrative dimension. Half the fun,
] of course, is exploration for its own sake, so if for
] some reason you're losing interest in, say, valves and
] knobs, just take a break from the storyline and wander.
] The realms of "Myst" aren't mere pixilated backdrops, but
] vivid and highly interactive landscapes. If you simply
] dash from screen to screen, you'll miss out on many of
] the game's treasures, not to mention some nicely situated
] sniping perches.
]
] Start: The game begins simply enough: You find yourself
] on an island. You don't know how you arrived in this
] magical place -- you've only been out of the joint three
] hours, and you hope to fuck you're not in Jamaica because
] you know way too many Rasta men with scores to settle.
] But unraveling the astonishing truth will take all your
] wits.

Grand Theft Auto: Myst



 
 
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