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Current Topic: Games

Topic: Games 12:53 pm EST, Dec  9, 2009

Some of the people buying this DLC are not people who bought the game in a new shrink-wrapped box. That could be seen as a dark cloud, a mass of gamers who play a game without contributing a penny to EA. But around that cloud Riccitiello identified a silver lining: "There's a sizable pirate market and a sizable second sale market and we want to try to generate revenue in that marketplace," he said, pointing to DLC as a way to do it.

Translation: "we can't grow organically anymore using our existing model. Time to tap into the 'next' market."


Gaming gone postmodern: Roy Block | Crave : The gadget blog
Topic: Games 2:25 pm EDT, Apr  3, 2007

Have you ever played a game of Super Mario Bros. and wondered what it'd be like to be one of the bricks?

Gaming gone postmodern: Roy Block | Crave : The gadget blog

Video Games Live
Topic: Games 1:57 pm EDT, Oct  4, 2005

Video Games Live will feature the best music and video clips from the most popular games from the beginning of video gaming to the present. Games include:

Mario™, Zelda�, Halo�, Metal Gear Solid�, Warcraft�, Myst�, Final Fantasy�, Castlevania�, Medal of Honor™, Sonic™, Tron, Tomb Raider�, Advent Rising, Headhunter, Beyond Good & Evil™, Splinter Cell�, Ghost Recon™, Rainbow Six�, EverQuest� II and a special retro Classic Arcade Medley featuring over 20 games from Pong� to Donkey Kong� including such classics as Dragon's Lair, Tetris, Frogger, Gauntlet, Space Invaders & Outrun!

It will be a stellar event, which includes performances of the music, video and specially designed laser and light sequences showcasing over 50 different games in a wide variety of styles. Also included of course, is a special segment focusing on retro arcade classics!

I think I just creamed my pants! The Nashville date is Nov 28! Woot!

Video Games Live

RE: Kitten Cannon - Presented by Addicting Games
Topic: Games 9:55 am EDT, Aug 26, 2005

Mike the Usurper wrote:
Okay, it's wrong, but so what.

RE: Kitten Cannon - Presented by Addicting Games

Wage Slaves from 1UP.COM
Topic: Games 2:51 pm EDT, Jul  6, 2005

Since 1998, the second-party market for MMORPG loot has steadily grown. Last year alone, this newfound industry grossed roughly $500 million, according to Bob Kiblinger of UOTreasures.


Wage Slaves from 1UP.COM

Real Virtual Car
Topic: Games 11:56 pm EDT, May  9, 2005

] Playing driving game on a PC while sitting in an actual
] car? Can it be? Hmmm....We'll see.

okay, this has got to be the coolest mod I've ever seen.

Real Virtual Car

Life of Jesus, in l33t
Topic: Games 2:59 pm EST, Feb 25, 2005


Life of Jesus, in l33t

Pacman breaks out of the arcade
Topic: Games 10:55 pm EST, Nov 17, 2004

] But instead of becoming a yellow blob trapped in a
] low-resolution two-dimensional maze, "Human Pacman" can
] roam freely through real environments.

chomp chomp

Pacman breaks out of the arcade

State of the U.S. Arcade Industry 2004
Topic: Games 11:24 am EST, Feb 18, 2004

] There was a time when an arcade operator in America could
] buy a Ms. Pac-Man machine for less than $1,000, let it
] sit in an arcade, bar or storefront, and see that game
] make back over 30 times the initial investment. In 2004,
] that kind of profit margin is little more than a pipe
] dream.
] Since 2001, Midway completely shut down its arcade
] division, Konami closed its U.S. arcade operations, and
] Capcom did not even support its most recent title, Capcom
] vs, SNK 2, in the U.S., instead handing the game over to
] Sega for sales and marketing purposes.

State of the U.S. Arcade Industry 2004

My Trip to Atari
Topic: Games 9:57 am EDT, Sep  5, 2003

] The following pictures were taken in May of 2003, when
] Midway decided to close their Milpitas facility. The
] Milpitas facility was the old 'Atari Games' building. I
] was able to get some pictures, before everything was
] moved out of the building. These pictures are of the
] employee cafeteria, the lobby gameroom, the hallways, and
] the warehouse areas. I was able to obtain and preserve
] the majority of what you see here. The rest of the items
] were retained by Midway or sold to employees. Their are
] also hundreds of other items that are not pictured,
] including 100's of industrial design sketches, game
] manuals, and a 20 year archive of NOS game
] other secret items. Stay tuned.....

My Trip to Atari

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