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Current Topic: Games

What Shall I Be? The Exciting Game of Career Girls
Topic: Games 9:51 am EDT, Apr 21, 2008

On a recent visit to an old friend's childhood home, Amie discovered a piece of board-gaming history, and I'm compelled to share it. Its mere existence fascinates the hell out of me...

It's called "What Shall I Be?", and I imagine that when the Bay Shore, NY-based Selchow & Righter Company sent it to toy store shelves in 1966 that they saw it as a progressive step. "Let's get our little American girls ready for the wide-open working world!".

What Shall I Be? The Exciting Game of Career Girls


Hate the Game, Not the Player
Topic: Games 7:08 am EDT, Apr  3, 2008

My experience was that it was very easy to stay under the radar of casinos if you didn’t feel the need to do any of that. Just play solo at the quarter tables, never spike your bet above 5:1, and play no more than one hour at casino before you move on to the next one. There are about 100 casinos in Vegas, so you can play ten hours per day every other weekend and only visit a given casino once every two or three months (for an hour each time). No pit boss will know who you are or care what you’re doing because you’re so far down in the noise. You can make a lot of money this way. Of course, nobody will ever know that you are taking them, and the emotional satisfaction arises from walking into this multi-billion dollar enterprise and walking out with their money because you’re smarter and more disciplined than they are. In a bizarre way, you succeed through classical bourgeois virtues: self-discipline, frugality, ego control and steady work.

Once you realize all this, of course, you figure out that you can make a lot more money in that giant casino called Wall Street.

Hate the Game, Not the Player


Dungeons and Desktops: The History of Computer Role-playing Games
Topic: Games11:31 am EDT, Mar 29, 2008

Matt Barton:

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. This genre includes classics such as Ultima and The Bard's Tale as well as more modern games such as World of Warcraft and Guild Wars.

Written in an engaging style for both the computer game enthusiast and the more casual computer game player, this book explores the history of the genre by telling the stories of the developers, games, and gamers who created it.

Dungeons and Desktops: The History of Computer Role-playing Games


'Mind Gaming' Could Enter Market This Year
Topic: Games 6:59 am EDT, Mar 24, 2008

In an adapted version of the Harry Potter video game, players lift boulders and throw lightning bolts using only their minds. Just as physical movement changed the interface of gaming with Nintendo's Wii, the power of the mind may be the next big thing in video games.

'Mind Gaming' Could Enter Market This Year


Games, Storytelling, and Breaking the String
Topic: Games 6:59 am EDT, Mar 24, 2008

Before 1973, if you had said something like "games are a storytelling medium," just about anyone would have looked at you as if you were mad - and anyone knowledgeable about games would have assumed you knew nothing about them.

Before 1973, the world had essentially four game styles: classic board games, classic card games, mass-market commercial board games, and the board wargame. None of these had any noticeable connection to story: There is no story in chess, bridge, Monopoly, or Afrika Korps.

But in the early 1970s, two things happened: Will Crowther's computer game adventure Colossal Cave, and Gary Gygax and Dave Arneson's tabletop role-playing game Dungeons and Dragons.

Games, Storytelling, and Breaking the String


Gary Gygax, Game Pioneer, Dies at 69
Topic: Games 7:10 am EST, Mar  5, 2008

Gary Gygax, a pioneer of the imagination who transported a fantasy realm of wizards, goblins and elves onto millions of kitchen tables around the world through the game he helped create, Dungeons & Dragons, died Tuesday at his home in Lake Geneva, Wis. He was 69.

Gary Gygax, Game Pioneer, Dies at 69


Let's play "airport security"
Topic: Games 7:03 am EST, Feb 27, 2008

"Scan It" is an educational and creative play toy that helps children become acclimated with airport and public spaces security. The device is both a fun toy and an educational tool. It detects metal objects and simulates an X-ray scan via a functioning conveyor belt that glides articles over its metal detector path. When metallic items are present the unit beeps and lights up.

Let's play "airport security"


Games for Programmers: Zendo
Topic: Games 3:06 pm EST, Feb 16, 2008

Zendo is a game about debugging. Ok, it's not really about debugging, but you'll see what I mean in a moment.

About Zendo:

Zendo is a game of inductive logic in which one player, the Master, creates a rule that the rest of the players, as Students, try to figure out by building and studying configurations of Icehouse pieces. The first student to correctly guess the rule wins.

Games for Programmers: Zendo


The Driver: My Dangerous Pursuit of Speed and Truth in the Outlaw Racing World
Topic: Games11:45 am EST, Dec 22, 2007

If you liked the Wired story about Alexander Roy, you might like his book.

With his M5 armed with a myriad of radar detectors, laser jammers, and police scanners, and his trunk crammed with a variety of fake uniforms, the obsessively prepared Roy evades arrest at almost every turn, wreaking havoc on his fiercest rivals, and gaining the admiration of police forces around the globe.

LA Times has a review.

The Driver: My Dangerous Pursuit of Speed and Truth in the Outlaw Racing World


Crazy Questions at Google Job Interview
Topic: Games10:29 pm EDT, Sep 19, 2007

A friend of mine had an interview a couple weeks ago with Google Inc. He provided me a list of just some of the questions he was asked. I’ve added a few more from others I have talked to who had interviews with the internet giant, Google, as well. See if you can answer them. Many are open ended with several right answers, therefore I did not provide the answers.

Crazy Questions at Google Job Interview


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